Room 69 commented over 10 years ago:. This mod is one of those absolutely essential for me. By saying that i must admit that i'm a sick blood-thirsty maniac but that's in fact a pickle for me.
Simply I'm not. This mod helped me realise that you MUST use this mod. The more blood you see, and you see exaggetated effects of your acts it makes you think not only about the game itself. I mean this is really gory, sometimes simply sick and disgusting. But it also helps to bring another piece of reality into the world of LC.
In this perspective you also get another aspect of reality - moral and philosofical, even if it's by so axaggerated means like this one!
But we're talking about the game, so from player's view - you can't miss it! What's important: if you're not concerned about violence that much, think that perhaps it's been nicely hidden behind unrealistic blood effects.
This mod helps notice that, makes it more real, but exaggerates? Maybe it's a paradox, or maybe this is exactly why it works for me! This mod is always on! Great work! You can even select split screen in that same file so you can see what it looks like with and without SweetFX at the same time. Very cool stuff. Here is what I use. It's very simple but it looks the best IMO. No SweetFX at all. Just because you can add lots of post-process effects does not mean it looks better.
Sometimes less is more. If one is not there, create one. This is where you will place all of your scripit mods. Scripts add things in game like, making cars need gas, the ability to shoot the gun from a NPC's hand, Iron man suits and much much more. Net Framework 4. I love this one because you can even spawn in the lowriders like Faction2 With hydralics.
You don't get Benny's shop with the trainer but if that is something you want you can mod it in. Too much to go over here. Here are common problems: Try launching again. The crash may have been a fluke. Kill Fraps. Right click all.
Uninstall any other mods that comes with. Make sure. NET Framework 4. I Also use the following mods in an attempt at realism. These can all be found on www. I do not link because these are often updated and I do not want to have to update that often. These 4 very easy to install mods will turn buses, trains, garbage trucks and more in to thier real-world Los Angeles counterpart. It changes all of the guns sounds and they are spectacular! A simple pistol shot now sounds awesome like it should.
I highly suggest it because anything you do onot like you can simply turn off in the in-game menu. I use this inplace of any handling data that comes with cars that you mod in. It's really great and pretty easy to install. Also check out the scripts section of www.
Google the car names if needed. Very nice mod to stop cars from ghosting on you between missions or even if you turn around for a second. Lower than the game would normally let them.
There are a few weapon mods out there but in my opinon that are not better then the weapons that are already in the geam. This will change in the future for sure.
Also modding in a weapon correctly can be a challenge so I may just wait for a full weapon pack to be made. It's just a matter of time, but for now I'm leaving weapons alone. There is a new way to replace cars, tuning parts and more with the new EMF folder mod. Here is a video to show how it works. I figure I would leave up both ways just incase people prefer the other method. This is the correct way. But also very time consuming. Ain't nobody got time for that!
When I download a new car a create a new folder on my desk top and name it with both the name of the car, and the name of the car I'm replacing. Make sure to save all the cars you download because when GTA V updates you will need to add them again. Ignore handling data in the cars you download. Most just change the top spee of the car. If you followed this guide you already know that the mod we addded earlier the "Realistic top speeds mod" will do this for us on every car in game already.
So ignore they handling files and just install the model. Be sure the car you are replacing is close to what the car was before because it will sound like the car it was.
It's impoirtant to replace cars that are like eachother. When adding cars be sure to watch the file path very closely. If you put the files in the wrong location the car will not work. Read the readme included in the download for the exact file path. Download the car and read the readme. Now you know the file path. Now you need to use OpenIV to install the car. Example: x64e. Open up Vehicles. If you see the file you are good to hit the green plus sign in OpenIV and navigate to where the downloaded car is.
Highlight the files and hit the open button. Your car is now added. Since it's your first one, start GTA V hit F4 to bring up your trainer and spawn the car in by it's old name.
If it worked your golden if not start over. Tuning parts go in the same way they will just have a different file path like xi. Also sometimes tunning parts will be something like "cheetahmods. Sometimes when playing missions a modded car may go crazy, bumpers misaligned, NPC's sitting in odd places, if this happens just bring up your trainer with F4 and select "fix car".
This will restore everything to normal. I usually leave those alone because having a modded car for thier main car can cause issues in some missions. When you replace lots of cars you may notice many spawning in traffic looking messed up. This is because sometimes you replace a car and it should have tuning parts but the mod maker did not make parts for it.
Basically your modded replaced car is trying to use parts from the vanilla car. The bones are different so the car will be all messed up.
Use this mod to fix that, all cars in traffic will no longer spawn with parts. I do not like these as they will not spawn in traffic. You will never see it driving down the road.
Instead you have to spawn it in by name with a specialized trainer. That breaks immersion for me. I try not to use the trainer at all, other than spawing in a car because I feel like driving a Benz, BMW, or whatever at the time. So if you want to do addons Google it. I now use the "EMF" mod to replace all cars in game with a single click once you build a folder. I suggest you install all of his cars. I like to use the following mods to add a bit more content to the game. These add new ways to earn cash in single player and extend the life of the game by giving you more to do.
Gunfights will sound considerably more realistic , adding to the enjoyment. And adding to the probability of scaring your neighbors late at night. Thanks to modder Jedijosh, so much as a scrape on their hands or arms will make the average NPC drop their weapon.
This allows you to sweep in and take them out swiftly. Graphic updates are huge in GTA5 , but this mod takes graphics more towards the realist side of things. The Ambient FX mod by Dilapidated helps us achieve this by increasing the details in fire, smoke, and smog effects. Guns now emit smoke more naturally whenever you fire them, and smoke trails are visible from blocks away. The best way to achieve this is by putting as many random events as possible into the game. You know, keep things exciting.
The Lively World mod pack by Eddim adds several such scenarios all around Los Santos, explicitly focusing on events affecting traffic. This mod by NewTheft opens every possible interior in Los Santos, adding fully functional doors and even elevators where needed.
You know how GTA5 screenshots on forums always look like they were taken with a more… realistic graphics engine? Among other things, it completely reworks the weather. The enhanced rain leaves more detailed puddles, and reflections off wet surfaces are much more realistic.
Modder Killatomate created an entirely new physics-based handling system for cars, setting values like weight and center of mass individually on different vehicles.
The result is a simulation that feels coherent and authentic.
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